-Shootment Mover-
A downloadable Test thingy for Windows
(Epilepsy warning! there are alot of flashing lights and other similar stuff. Play at your own Risk)
Another Shoot-to-move game where you try to get to the goal as fast as possible/with the minimum amount of moves.
Shoot and grab your way to the finish line in 13 levels. Speedrun through the levels or plan all your moves to use the least amount of moves. 2 shots and 1 grab before you have to get to the ground to reload.
Watch out for many obstacles and dangers like spikes, turrets, area bomb, e.t.c.
Use helpful objects like teleporters, jump pads and reload gem to get to the end.
Select modifiers to make the game easier or harder like: no mistakes, gravitational changes and corruption behaviour. Highscores are saved based on the multipliers of all modifiers combined, so that you can see all the different highscores with each multiplier you had.
tbh I uploaded the game because it was already somewhat finished. I originally started making the game last year to learn godot (and in general more game development). The development had alot of long pauses, which is why it isnt the best it could be (not much polishing, janky physics, e.t.c).
Status | Prototype |
Platforms | Windows |
Author | Wavemonade |
Genre | Platformer |
Made with | Krita, Audacity, Godot |
Tags | 2D, Abstract, Godot, Singleplayer, Speedrun |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Download
Shootment_Mover.zip 130 MB
Install instructions
- Install the Zip file and extract the folder
- run "Shootment_Mover.exe" (make sure "Shootment_Mover.pck" is also in the same directory as the exe file)
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